Update June 14th
Enemies now try to find the source of lasers that hit near them. This lets the player really kind of direct npcs and change the path of the level in a more dynamic way, opening up a bit more gameplay possibilities by timing kills.
Really close calls misses no longer go unnoticed by enemies.
Enemies no longer turn 180 degrees in 1 frame when the player is detected. They're still fast enough to be a threat, but its far more realistic looking.
Fixed a bug where dead bodies lying on the floor in ragdoll mode would flop up to look over at other recently deceased bodies.
Added a small jump bonus when near a wall to help vaulting. Also added wall jumping, but, disabled it as I'm not sure I liked it. It could be really cool to add a lot of interesting movement features, but it could also maybe ruin the things I like about the game currently.
Added audio for slowed down time.
Negotiator
Play as a freelance "Negotiator" in a world of grimy violent corporate espionage.
More posts
- Released!Jan 09, 2024
- December 5th 2023Dec 05, 2023
- July 1st, to 5thJul 05, 2023
- june 27th - july 1stJul 01, 2023
- 26th - 28thJun 28, 2023
- June 24th - 25thJun 26, 2023
- June22Jun 24, 2023
- June 20-21stJun 22, 2023
- June 17th to 19thJun 19, 2023
- June 16thJun 17, 2023
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